Custom Tools

Cutscene Creator

 * Cutscenes are played by CutscenePlayerComponent using GameController.Instance.CameraController.PlayCutscene(int cutsceneIndex)
 * All cutscene data is stored in a Cutscene scriptable object. These are to be placed in GameFiles/Camera/SO folder.
 * Cutscenes have two threads if needed. (ie. Move somewhere and fade to black at the same time.).
 * You can create new Cutscene assets using RightClick => Create => BubblegumRex => Cutscene:
 * CutsceneCreator_1.png


 * All Cutscene assets you wish to use are to be given to the CutscenePlayerComponent:
 * CutsceneCreator_4.gif
 * You can edit Cutscene assets with the CutsceneCreator. Open it through Window => BubblegumRex => CutsceneCreator:
 * CutsceneCreator 0.png
 * Drag the Cutscene you wish to edit in the CutsceneCreator and modify it. All changes are applied right away:
 * CutsceneCreator 3.gif